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・ Shinjuku Outlaw
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・ Shining thicket rat
・ Shining Through
・ Shining Through (disambiguation)
・ Shining Through (Gretchen Espina album)
・ Shining Through (novel)
・ Shining Through (song)
・ Shining Time Station
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Shining Wisdom
・ Shining-blue kingfisher
・ Shining-green hummingbird
・ Shinique Smith
・ Shinisauria
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・ Shiniujiang, Taojiang
・ Shinji
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・ Shinji Aoyama
・ Shinji Aramaki
・ Shinji Doigawa
・ Shinji Fujiyoshi
・ Shinji Hamazaki


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Shining Wisdom : ウィキペディア英語版
Shining Wisdom

is an action-adventure game released for the Sega Saturn video game console. It is the last of Sega's ''Shining series'' of video games to be scored by Motoaki Takenouchi, the series's longest-running composer.
== Gameplay ==
Shining Wisdom differs from its predecessors in the ''Shining'' series in that it was the first to employ an action-adventure style of gameplay. Players control one character whose attacks rely on speed and skill, rather than controlling a group of characters who engage in turn-based combat sequences and increase their stats as the game progresses. The gameplay of Shining Wisdom has often been likened to that of ''The Legend of Zelda'' series. Shining Wisdom has a unique system of attacks based on a combination of acquired items and "orbs." The graphics employ CGI-rendered sprites, and a top-down camera angle.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Shining Wisdom」の詳細全文を読む



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